Archive for April, 2007

Last post as an unmarried man

Friday, April 13th, 2007

I’m about to pack up the laptop and take it out to the in-laws where it will serve as the jukebox. There’s no internet connection there so this is it. The last post (cue the bugle) as an unmarried man.
OK so it’s not much of a post. More like an a post rophe (lol, I hope my speech goes down a bit better). I’m actually looking forward to getting the whole thing over, Carrie & I have been living like a married couple from 3 months into our relationship, so nothing really changes. Our parents and us all have a little less money, we get to have a nice party with heaps of relatives and friends, and then we go on our first ever holiday.

I’ll post pictures in a week. I’m sure all two of my readers will really appreciate that.

Second Life

Thursday, April 12th, 2007

I just tried out Second Life, which is a streamed, 3D, massively multi-user virtual environment. It doesn’t live up to the hype. Maybe the experience is better with a internet connection faster than my 1.5M ADSL, as I had some lag with movement and objects and textures were slow to stream through, and possibly my slightly older hardware didn’t help (but the graphics seemed fairly smooth once everything loaded). That doesn’t explain the buggy physics and skeletal system, when you walk onto an incline often one leg points 90° backwards, and part of my hair kept being separated from my head (which happens in First Life, so I guess that’s OK). However my biggest problem was the content. Every single thing in the world can be broken into one of four things: advertising things outside of Second Life, simulated virtual sex, and selling either virtual land or game objects (scripted 3D models).

There is of course nothing wrong with advertising, sex and rampant capitalism. In fact add alcohol and you would satisfy most of the population. But when there’s miles and miles of virtual terrain to explore, a richly scripted, user-created environment (it’s either furniture or clothing, and the scripting either starts you dancing or having wild polygon-based sex), and 5 million inhabitants to interact with (only ~20000 were online, and the ones I saw all stood or danced around while chatting in a fashion similar to your standard DC++ hub user’s conversational abilities), yet absolutely nothing is actually interesting or engaging.

Download it just to play through the tutorial, and the introductory help island. Some of the sights along that first hour of play are well worth it, and give an indication of what this genre of game is going to shape a virtual 3D internet into in 8-10 years, once we all have 100 mbit connections with bandwidth to burn. Then once you get to the Second Life mainland, uninstall, take the red pill, and move on.

3 sleeps to go

Wednesday, April 11th, 2007

So we’re getting married this Saturday. I’ve just started my first real holidays since finishing Uni (being unemployed doesn’t count) and we’re going on our honeymoon next week. Very exciting. I guess I should start doing something :-D

Up & running

Wednesday, April 11th, 2007

My machine is fresh and shiny again, and I’m trying out OpenOffice.org rather than mess around with ye olde MS Office. I’ve also installed Visual C# 2005 Express and XNA Game Studio Express, and started messing around with the coolness of simple 2D and 3D game programming in managed C#, on my (now working) Radeon 9550.

I’m also using Thunderbird rather than Outlook, but it’s annoying me because it pops up an alert if there’s any unread mail, not when mail arrives like Outlook. Also there’s no way to minimize to the notification area. I just think that an email application should be like instant messaging, always on (unless you want to turn it off) but not obtrusive. I can have 15 windows open at a time just while working, I don’t want to have another tab on the bottom of the screen just on the off chance I get some blog spam. I should write my own email app (yeah right).

See you on the other side

Wednesday, April 4th, 2007

I managed to switch my motherboard _and_ my video card the other day, and keep the same installation of Windows going. I had to do a repair install, which was very tricky, using an original XP disk with an SP2 installation. So I went from SP2 back to vanilla XP with the repair install, installed drivers for absolutely everything, upgraded back up to SP2, installed DirectX 9, and then crashed every 30 seconds until I disabled most of AGP. So that was enough to keep programming (and kick myself for swapping motherboards). But now it crashes every time I try to do something fancy, like opening Azureus, WinAMP, or any other program that uses sound or tries to initialise DirectX.

And the entire reason for the upgrade was to get DX9 so I can check out XNA.

Well I’ve finished my current project for now, made my backups, and am about to reformat. I may even make a partition and install Linux. See you on the other side. If I don’t come back, bury me with my guitars.